The heavyhitting furry fellow digs cold weather and his Yetimite buddies. Hurt him, and you'll make the Yetimites real angry.
The Yeti is a troop unlocked once the Barracks is upgraded to level 14.
Yetis has above average health and attack compare to most support units. When damaged, Yetimites will spawn regularly; upon death, a bunch will come out at once.
Yetis' above average health and attack can help the funnel of the main army, especially when the Yetimites that spawn have deceptively large amount of health to distract other defense, they can jump over Walls and do large amount of damage to defenses, making the funnel even smoother.
Yetis have no preferred target when attacking; they will simply attack the closest building. However, once they become aware of enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Yetis will proceed to attack the nearest structure.
You can have a maximum of 15 Yetis at one time in a complete set of fully upgraded Army Camps. This number increases to 17 if you include the 2 that can fit into a level 8 or higher Clan Castle. On the battlefield, you can clone an additional 3 Yetis with three level 1 or higher Clone Spells.
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